Adventures around and inside of the monstrous Forest which borders the Empire.
For Players:
Provides challenges of tactics and horror for 4-6 WitchHammers of moderate level.
For GMs:
Has crunchy, sprawling, neo-mythical monsters that can be used as horrific antagonists in most campaigns.
Designed around episodic adventures, that require a low amount of GM prep time and allow players to easily drop in or out of a campaign.
Take nothing but XP, leave nothing but corpses
Information for Players:
Information for GMs
Adventure 1
The Boy who cried Goat
Adventure 2 There and back again
Adventure 3 If you meet the Spindly Man on the road, kill him!
Adventure 4: